"Mature Content!" |
“ | THIS! IS! SSCOOOBOOOE! | „ |
~ Scoobo in "SSJ Plush Short: Action or Science!", after changing into a random costume to parody King Leonidas's 'This is Sparta' line from 300. |
“ | Oh, no. It doesn't consider a story of cheesecake, or whatever. It has to do with the story called: "Shut the F-ck Up, Before The Deadly Guitar R-pes Your A-S" | „ |
~ Scoobo's humorous retort, after Fartdog interrupted him in "SSJ Plush Short: Idiots Campout!". |
Scoobo Doobo Norriso, better known as Scoobo, iis the deuteragonist of The SuperSonicLogan Series Show (2016-2017) and tritagonist of the SuperSonicJoseph series.
He is a tall, robust, jaunty, patriotic brown dog with a jovial dialect that is known for his obsession with spouting out his own name with passion, enjoying the routine of battling Eggman alongside Sonic & fighting crime as a superhero (in exaggeratedly heroic ways), and often loves being downright extreme with decision-making when it comes to his heroism, crimefighting and sometimes causing some mischief in a comedically sadistic manner, he is one of Sonic's best friends he trusts the most and is the 2nd leader of Team Sonic & Friends.
He is voiced by Joseph DiAngelo Sanford.
His Good Ranking[]
What Makes Him Admirable?[]
In General[]
- He always does everything in his power to protect the Animal Kingdom from any form of danger like Dr. Robotnik, Bowser, or unethical troublemakers like Mickey and "Mario"; who were all antagonists that tried causing trouble and inconvenience around the kingdom, Scoobo always deflects their malicious and/or troublesome actions in a violent yet thrill-seeking and protective way. He often does this astutely by relying on his many deception tricks, intimidation tactics, resourcefulness and creative strategies that enables chaotic mishaps to be inflicted onto them to serve as karmic justice, all of which he typically uses to his full advantage and for the greater good.
- He works as the kingdom's most trusted sheriff for Frog Goodman's anarchic organization, the Animal Kingdom (Marks 1 and 2).
- He stands out from typical members in the organization because of the true level of dedication and passion put into both job positions he is given as a crimefighter and Sonic's deputy who proudly seeks to stop any evil around him in a cheerfully thrill-seeking manner. Where in the SSJ era, most members of the kingdom (aside from Sonic) are extremely idle and are more vulnerable to attack in practice; Scoobo on the other hand, became less idle and has shown to be very powerful, gifted, passionate and morally righteous about defeating any antagonist fearlessly with all of the magically surreal superpowers he has, always doing this without fail, as well as having fun with this heroic routine when it comes to stopping bad guys, no matter what.
- As a sheriff, he plays by his own rules, and he is utterly excellent at keeping in control of most situations he gets into, as well as regulating the chaos around him to make his home a peaceful environment as a result.
- As an omnipotent superhero, while somewhat sadistic, he proves himself to be undoubtedly one of the best fighters who wasn't the titular Sonic the Hedgehog. This is due to Scoobo's randomly generated superpowers that come from Scoobo's huge imagination, and the manliness put into his heroism, always makes him have fun with solving problems with Sonic (no matter how trivial or concerning), and having fun with saving the day from any threat towards Sonic, his friends and his home; no matter how ridiculous or intense the situation can get.
- He tends to observe his home to see what kind of behavior happens around him in his home on a calendar, a chair and at the foosball table he typically chills out at. To the point where he has fun with said routine with helping Sonic outclass Robotnik and protect the Animal Kingdom from his clutches (or anyone else's terroristic actions). Whenever danger's afoot, he resourcefully calls in Sonic to let him know what's up, to the point of becoming Sonic's faithful right-hand sidekick over time.
- In several episodes such as "SSJ Plush Short: Sonic's Unclear Break!" and "SSJ Plush Short: Eggman's Game Twist!" for example, Scoobo would always be on the watch for anything Eggman does as he loudly calls Sonic's name to tell him what danger is lurking around in the room, especially when Eggman was continually doing his best to cause trouble around him (even after being defeated rather quickly by Sonic).
- There were also several episodes in this series that depict Scoobo becoming more resourceful and becoming more of a superhero as time passes on. Examples of these include "SSJ Plush Adventure: The Cadre and the Thundery" and "SSJ Plush Short: Maximum Coolness", both videos had him go undercover with Tails the Fox when he spots the crime and gets Sonic to help him defeat Robotnik from causing any more trouble than he already has.
- He's also a great friend Sonic. For example, in "SSJ Plush Short: Thrilling Energy!"; he went out of his way to find SEGA games and decorations just as a nice surprise for Sonic.
- Due to how brave and powerful he is, Scoobo is often Sonic's confidant and most trusted right-hand deputy. Especially since he's always there to help and assist Sonic with anything when it counts like defeating Robotnik whenever the latter has a malicious plan up his sleeve in episodes like "SSJ Plush Short: Sonic's Hard Challenge!", "SSJ Plush Short: Crazy Danger!", "SSJ Plush Short: Sonic's Solution!", "SSJ Plush Short: The SONIC Fighters!", "SSJ Plush Short: An Team's Rally!", "SSJ Plush Short: Sonic's Skills through Limbo!" and especially "SSJ Plush Adventure: Plan E-Vision!!"; as he proves to be very useful as a ally to help out Sonic and his team take down Eggman for every plot he concocts, especially with most of Sonic's dilemmas in the SSJ Era, and also even shows himself to be helpful and accommodating as a best friend like helping Sonic fly over to wherever they wanted to go in "SSJ Plush Short: Sonic & Scoobo!" and "SSJ Plush Short: Scoobo's Awesome Day!". To the point of being a great friend to Sonic ever since the SSL Series Show.
The SSL Series Show[]
- In "SSL Movie: Doctor Robotnik's Revenge!!", he contributed to helping Sonic's friends beat up Eggman for caging all of Sonic's friends and residents in the Animal Kingdom.
- In "SSL Movie: Sonic's Big Mistake!!", he assisted Sonic in using his jet and bombing Eggman's fortress before Eggman fought back, which was probably a given since Eggman antagonized Scoobo and his friends' days prior, especially when Robotnik caged and kidnapped everyone in the episode "SSL Movie: Doctor Robotnik's Revenge!!".
- In "SSL Movie: The Sheriff!!", he dedicated his new role as the kingdom's sheriff/policeman with his authority in law enforcement, all by getting his stormtrooper to shoot Eggman's mobile and get it hopping off of the kingdom's table building, and then eventually sending Eggman flying back to his fortress as a way to defeat him and keep the kingdom safe from harm (and succeed at this).
- In "SSL Movie: The Dog!", he throws a wrench into Mickey's petty animal torture scheme for torturing a helpless, innocent dog with a sound machine, and then beats up Mickey as his way of punishing him for committing animal cruelty.
The SSJ Series[]
- In "SSJ Plush Adventure: Napped!", Scoobo immediately assisted Sonic in rescuing Sonic's son Sonic T. Junior, from being kidnapped and nearly killed by Eggman from outside the Animal Kingdom, so Scoobo gets his rocking chair vehicle to locate and target Eggman and the thief, he interrupts Eggman's monologuing and proudly announces his and Sonic's presence with humbling them into submission, when the thief attempted escaping, Scoobo charges up and spits out a sandal to hit and stop the thief from escaping with money. Scoobo doing this allowed Sonic to chase after Robotnik and handily defeat him.
- Scoobo did really good in his mission to rescue Junior as Scoobo returned to the Animal Kingdom in a fun and energized way and Scoobo made sure Junior was safe the whole time upon the rescuing.
- In "SSJ Plush Short: WHAT?!", it appears he pretended to be hypnotized by Eggman and then report it to Sonic before he punished Eggman violently for his failed misdeed.
- In "SSJ Plush Adventure: Eggman's NEW Plan!", he saved Sonic from getting choked to death by a brainwashed Mario, by using his rocket chair to charge into the brainwashed Mario once he was left distracted (which also snapped Mario out of his brainwashed state).
- In "SSJ Plush Short: Powers!", he saved Sonic from getting sawed in half by Eggman by using a sword to cut Eggman's robotic chainsaw off of a robot designed to kill Sonic, and touching a green orb, made Scoobo gain the ability to fly (and also gain a ton of random superpowers such as pyrokinesis), this got Scoobo to take away a computer monitor Eggman was going to use, and he charges into Eggman for trying to kill Sonic yet again.
- Another good thing Scoobo did to help Sonic discipline Eggman, was spinning him around, throwing him to a chair and grabbing him to swing him and kick him back to his lair, which helped Sonic and his friends defeat Eggman.
- In "SSJ Plush Short: Difference? What Difference?", when Eggman was nearly at his most threatening and unbeatable due to gaining incredible superpowers that made him invincible for the first time ever, after Scoobo attempted slamming Eggman with a heavy book larger than Eggman and the latter deflected said attempt, Scoobo quickly thought to use Eggman's tactic of strapping a magical belt he saw in plain sight onto Scoobo's waist that gives him invulnerability and omni strength to use against him, which eventually made Eggman's threat to become a quick downfall when Eggman was upping his strength so he would be invulnerable compared to Sonic's fragility, and Scoobo became just as strong as Robotnik was and acted tough to sidetrack Eggman's goal of conquering the kingdom with his newfound powers by making him compete Eggman in a hand-to-hand fight, all before Sonic paused Scoobo and Robotnik tussling with each other.
- Scoobo also confirmed Eggman in front of public for using super powered technology to make him invincible and not actually getting buff as a form of "cheating" his way into overpowering the kingdom and attempting to empower himself, most notably Eggman using a belt to suck in his gut and placing random items inside of Robotnik's sleeves as Scoobo admits to using Eggman's belt trick and then forcing him to take it off in an honorable manner so Eggman can admit his wrongdoing with guilt while being confirmed.
- As Sonic exclaims his assertion over Eggman for revealing his act of cheating, Scoobo quickly punched Eggman's face in response to what Sonic said so Eggman's head-strap watch would come off and then Scoobo tossed Eggman himself around the room into any mishap so Eggman's overpowered energy would slowly decrease, making Sonic use his blasting guitar as a way to make Eggman thrown into another mishap, thus rendering Eggman powerless and more open to attack, reverting him back to his "weakling" state.
- In "SSJ Plush Short: Blast Fast!", he helps setting up the TV and the Xbox console so Sonic can magically enter through the television box in order to fight Eggman and save his son Junior from being trapped in the game Sonic 3D Blast.
- In "SSJ Plush Short: Maximum Coolness", he spotted Eggman freezing others with his device and causing hypothermia, so he went undercover so Eggman doesn't spot him flying and pouncing anywhere while also secretly telling Sonic about the situation. Upon Sonic and Scoobo defeating Eggman, Scoobo proudly told Sonic how he deceived Eggman without the latter knowing and Scoobo made sure the device Eggman used wouldn't freeze anyone else anymore as an act of competence on his part.
- In "SSJ Plush Short: The Suspect From Crime Time!", he was responsible for helping Sonic find out who was causing drama and then going to get Eggman for trying to cause problems and then attempting to attack Sonic and Scoobo themselves once Eggman was caught.
- In "SSJ Plush Short: Scoobo's Powerful Biscuits!", he punished Eggman for trying to steal Scoobo's biscuit powerup and attempted escaping after Eggman tried framing it on Bowser during the scheme (which Scoobo figured out).
- In "SSJ Plush Short: The Fast and the Thunderous!", he helped Sonic by taking his place to intimidate and confuse Eggman when Sonic was using his speed and stealth to get sneaky during his fight towards Eggman, and Scoobo's presence made Eggman so startled that he had to turn his mobile around while he was trying to charge into Sonic with a robotic car he sent to fly in similar direction, and Eggman being rendered open to attack got the car to charge into Eggman at the last minute, and said "good luck sucker!!" before the car slams into Eggman, dismantling his hovercraft and having him defeated in practice.
- In "SSJ Plush Adventure: Rock & Roll Jam!", he contributes to manhandling and defeating Eggman in Team Sonic's favor thanks to Scoobo flying up and charging up a really strong punch that sent Eggman flying into a mountain bed during a 4th of July event.
- In "SSJ Plush Adventure: Sonic The Vigorous Hedgehog!", he warned Sonic of Eggman taking everyone in the Animal Kingdom hostage and contributes to helping Sonic (and Pac Man) fight Eggman, and then retrieve and bring everyone back to the kingdom.
- In "SSJ Plush Adventure: The Cadre and the Thundery", he used his magical superpower of pausing time conveniently and flying over to Sonic so he can quickly bring Sonic over to where Eggman was planning to capture an unprovoked Pac-Man while the latter was asleep so Sonic can make Eggman foil his own plans the way Sonic likes to.
- In "SSJ Plush Adventure: Readapted Super Mario!", he and Sonic placed a wrench into Sith Cynical's plans of murdering others while possessing Mario's body, mind and soul that day, as well as wrecking Sith's plans to rot other peoples' brains while possessing them. Scoobo resourcefully uses his powerful vacuum breathing, to be quickly armed with a gun from a far location in preparation to shoot Sith in case he tries to do anything harmful or instigates a threat, and Scoobo quickly shot him when Sith gloated about what he'll do to other people (as well as Sith bragging how hard it'll be to stop him), Scoobo did this as a way to defeat Sith before he could even try to possess other people.
- In "SSJ Plush Short: Back to California!! Part 1", he played an important role in evacuating everyone (including Team Sonic) in the Animal Kingdom with the announcement that everyone in the kingdom as to enter the "teleportation device" Eggman had ever since the The SSL Series Show, and warned everyone about the two rockets that were being sent to destroy the new house with everyone on it (thanks to Mickey's idiocy and recklessness that caused it since he was mistaking Eggman's nuke-activating phone device over a phone), Scoobo's act (with Eggman letting him know) helped Team Sonic plan out a way to launch them themselves and skyrocket out of the house from a opened window with supersonic speed, which got those two rockets that were sent to kill everyone in the Animal Kingdom that were designed by Eggman, to turn around from the house the Animal Kingdom were in and head away from them, thus saving lots and lots of people in the process.
What Makes Him Inconsistent?[]
- He can be extremely sadistic sometimes since Scoobo can show an extremely cruel, harsh, destructive or ultraviolent side to his heroism, vigilantism, acts of retaliation and self-defense whenever he's around villains or nuisances that are his age, especially since Scoobo often gets way too chaotic with his powers.
- It's not helping that he even has dreams (and daydreams) of such scenarios where he inflicts most of his brutal methods onto the completely helpless and inept Robotnik, as seen in episodes like "SSJ Plush Short: The Sword of Life!", "SSJ Plush Short: Scoobo's Thrilling Day!", and "SSJ Plush Short: Scoobo's Crazy Day!".
- The following videos: "SSJ Plush Short: Scoobo!", "SSJ Plush Short: Sonic's Groovy Activities!", "SSJ Plush Short: Scoobo's Awesome Day!", and "SSJ Plush Short: Sonic Junior's Fun Day!" are all examples of episodes that showcase him cartoonishly mistreating some of his friends like "Mario", Mickey and Bill Grucks by inflicting them with some violence and chaos with plenty of mirth and aggression, which he did just to poke fun at them for their obnoxious behaviors; regardless if they deserved it or not.
- In "SSJ Plush Short: BAN The Mickey!", Scoobo torments Mickey with attempted suffocation and then tossing him around the room. After Scoobo did silly things like attempting to walk with giant sandals that were too big for his feet, he then resorted to using sandal projectiles and a chainsaw just to scare him.
- In "SSJ Plush Short: Mario's Loss!", him getting caught "Mario" red-handed sneaking up into his table station and trying to touch his "biscuit" powerups in a bag, he also shot "Mario" in the face and got him sent flying into the trash box (just for farting out of fear), and afterwards, him transforming into "Super Scoobo" got him starting to fly, and he knocks down Eggman's henchman Bricko and then pouncing into Eggman violently.
- In "SSJ Plush Adventure: Stolen!", he, Mario and Sonic interrogate Eggman over where the money bank went, and they all resorted to destroying Eggman's stuff just to get answers out of him.
- In "SSJ Plush Short: Mario! WTF?!", he in response to "Mario" repeatedly asking Scoobo about playing Super Mario Odyssey, he chose to use him like a sponge to scrub his whole body on a wall, which is something Scoobo did for "Mario" bugging everyone about the game.
- In "SSJ Plush Short: Idiots Campout!", he plays the role of a domineering drill sergeant who behaves aggressively and sternly towards Mickey, "Mario", Bill and Fartdog, as he got them all in line by deceiving them with some bait and deception in order to gather all of them in a straight line against their will, and then using his commanding methods of coaching such as throwing Mickey against Fartdog or forcing them to make a crossword puzzle for why they didn't listen, which he did to straighten up the four of them before training them for outdoor survival since the four guys Scoobo gathered were being too immature to take anything seriously. He also shows a bossy side since he wanted them to know how to fight back in the face of danger, and the stupidity of the four misfits Scoobo was coaching made it hard for them to be teached; as Scoobo's aggression made them do so little, and then as a consequence of their stupidity, Scoobo then kicked all four of them outside, which led to them being suddenly knocked out and kidnapped by Eggman and Bowser. As Sonic and Scoobo had to save the four of them from Eggman and Bowser themselves, Scoobo realizing how harsh he may have been on them after Sonic told him to not be harsh in the beginning of the video.
- In "SSJ Plush Adventure: Plan E-Vision!!", he had one sadistic moment in the video. When breaking the giant ice cube Robotnik placed Tails and Bill in with a simple kick or using sunlight to make it melt wasn't going to work, so he decided to use Mickey as a homing-attack projectile so he could break the ice cube and free them with full force (even when Mickey didn't approve of being used as the projectile).
- In "SSJ Plush Short: Back to California!! Part 1", while somewhat justified, he had a brief sadistic moment. When Scoobo and Sonic were strategizing the plan for getting everyone out of the house so nobody dies in an explosion that Mickey sets up thanks to his stupidity, he responded to Mickey's idiotic remark for who caused the situation with aggression by grabbing his throat, asking him if he thought being reckless was "funny" to him in the situation, and then throwing him at Eggman's fortress, which caused destruction (off-screen); thus making Eggman briefly frustrated and Scoobo responds to how "trashy" Eggman's fortress was as Scoobo's form of reasoning (this was treated as a comedic moment, however).
- He can also get way too mischievous and sometimes have a cold sense of humor to the mischief in the sense of schadenfreude. Even though he does have many serious moments as a hero, it's the fact that he'd often provide some over-the-top violence and getting drastic when it comes to toying with his enemies, often just for kicks and for the fun of it.
- In "SSJ Plush Short: Sonic's Groovy Activities!", Scoobo told Sonic to launch a grenade onto Robotnik's fortress just to prank him, resulting in Robotnik getting hit in the head by said grenade (and it was implied to blow up in his face).
- In "SSJ Plush Short: Can You Trust The Brains Of Science?", he even went to the efforts to send one of Eggman's powerful resources to a explosive location so it can be bombed somewhere in Bikini Atoll, and he does this with pure joy. Having no remorse for destroying Robotnik's supposedly valuable inventions in a place in Bikini Atoll.
- In "SSJ Plush Adventure: Where's Sonic?", he and Mario went paranoid over trying to find Sonic, to the point of trashing the room if that's what it meant to find him. Scoobo went to the extremes of trashing everything in the room, even pouncing onto Robotnik when the latter tried reasoning with him, all just to find Sonic when he was gone as if he never came back and then hiding out of fear, and upon Sonic being mad, Scoobo does clean up the whole room on his behalf.
- In "SSJ Plush Short: The Thanksgiving Mess!", he pounced into Sonic and had to energetically surprise Sonic to tell him that there's no turkey.
- "SSJ Plush Short: Scoobo!" has Scoobo be at his most sadistic with his chaotic antics, getting even more unhinged than usual; doing stuff like dumping lots of clothes onto Eggman just to poke fun at him with egg jokes (which made Eggman mad), then acting somewhat mean by ridiculing the sheer stupidity of "Mario" by tormenting "Mario" by dropping him onto hot temperature pipes to make him bounce everywhere and slamming into the bottom part of a wall, then punching him a few times before picking him up and throwing him to the window so he could play a trick on "Mario" with making him think he was going outside while the window was actually closed, then hitting him while driving his rocking chair when he gets "Mario" scared of a sandal (causing "Mario" to slam into a bunch of boxes), and launching a sandal at him from far away to make him fall from tall heights (on purpose). And then, the hijinks also includes Scoobo also messing with Mickey by playing a prank with a Disney Infinity video game case with two magic tricks: a sock and a sandal being launched at him and then using a rag to make the video game case disappear, which makes Mickey pounce and slam into a pile of garbage. Scoobo tells Mickey to go to Fartdog since Scoobo made the case teleport to Fartdog's closet so Fartdog could throw the case at him.
- He tends to be extremely lethal, especially since one of Scoobo's pastime hobbies includes hunting wild animals all by himself, meaning Scoobo liked to hunt and kill feral animals just for the fun of it.
- While he does follow the Animal Kingdom's law with hunting bears for Thanksgiving, he sometimes takes matters into his own hands by hunting bears or unspecified creatures like dinosaurs or a ferocious purple Minion who minded its own business as seen in the episodes "SSL Movie: Scoobo's Bear Hunt!" and "SSJ Plush Adventure: Scoobo's Monster Hunt!". Meaning that he would go on hunting or some poaching as a hobby of his.
- In "SSJ Plush Adventure: Moroncy To Robust!", while he trained "Mario" into being "a man" and saying quotes like the "no pain no gain" quote when the heavy weightlifter painfully landed on "Mario's" feet after saying sorry, he got him to fight a bear to prove his "manliness", which "Mario" was luck enough to fight back without getting himself killed by said bear.
- He can be somewhat egotistical or self-obsessed, as he tends to think very highly of himself, isn't afraid to be loud and boisterous about how "awesome" he is, and he doesn't hesitate to shout out his name very loudly in front of everyone, even when performing a heroic action.
- He can be somewhat of a jerk on certain occasions despite the fact he is an all-around friendly & affable person to be around (if not provoked that is), especially when he gets really blunt, arrogant, smug, rude, brutally honest or too sarcastic about the shortcomings of his rivals and enemies who (intentionally or unintentionally) annoy him like Mickey.
- He frequently insults and disrespects "Mario" (Sith Cynical as Mario) for acting dumb and doing senseless behavior like trying charge at him with a sandal and missing him, to the point of him relishing in his own jerkish behavior towards him (ex. enjoying "Mario" being miserable for getting himself repercussions for his idiocy in "SSJ Plush Short: Mario's Goofy Stupidity", calling him stupid in "SSJ Plush Short: Sonic Junior's Fun Day!", threw "Mario" into a trash bin just because he was deemed a loser against Sonic in "SSJ Plush Short: Sonic's Got Style!", punched "Mario" as a surprise attack for "Mario" sneaking into his biscuit bag and mocked him for never learning from his mistakes in "SSJ Plush Adventure: Rock & Roll Jam!" and slapped "Mario" in the face for telling a bad joke and trying to get people to laugh with him in "SSJ Plush Short: An Team's Rally!").
- In countless episodes in the SSJ era such as "SSJ Plush Short: Groovyness? Nor the Less!" and "SSJ Plush Short: Groovyness, Stupidity, or News!" for example; he often mocks, mistreats, belittles and ridicules Eggman and Mickey themselves for them being pathetic and a couple of idiots.
- It's not helping that he, along with Sonic and Sonic Junior, all enjoy making Eggman feel more miserable than necessary whenever he's on Sonic's side with expressing card-carrying behavior over them being heroes who righteously defeat Eggman for the fact he's evil, lazy, fat and a bumbling supervillain. As seen in episodes like "SSJ Plush Short: Action vs. Science!", "SSL Plush Short: Speed Racer!" and "SSJ Plush Short: Sonic & Scoobo!", for example, he and Sonic are seen bullying Eggman by comparing how cool they are and leave Eggman feeling like a loser for being a jabbering, nerdy person who's obsessed with science.
- In "SSJ Plush Adventure: Stuck'ed!", he went from trying to assist Sonic and Mario in pulling Eggman out of the mobile, and then refused to help by acting as if he doesn't know what to do and flees the scene.
- In "SSJ Plush Adventure: Sonic's Delay!", after playing with a red tray full of foosballs, he and Mario made a mess in the whole room and he just chose to leave (with a delighted tone in him fleeing from the situation), which had Sonic needing to clean up the mess as a result.
- In "SSJ Plush Adventure: Bowser the Knucklehead Returns!", he (alongside Eggman) were the only ones who were happy to see Bowser get violently sent flying by Sonic and hurting himself just for Bowser himself being an idiotic villain.
- He can occasionally get too wrathful to the point of vengeance, where the episode "SSJ Plush Short: Mario's Idiotcy!" had him at his most angry. While he was angered by "Mario" causing trouble towards him and provoking him, he punched Plankton in the face and sent him slamming into debris (just for asking him about helping him steal a formula due to how powerful Scoobo is), and then resorted to some extremely violent ways to attacking and scaring "Mario" for trying to mess with him.
- Even though he has subverted all of his ridiculous moments he once had and as a result became very resourceful and a competent Guile Hero in the SSJ Era, he used to have moments of being pretty reckless, fallible, or a bit incompetent. As well as having his occasional clumsy or unlucky moments despite Scoobo himself being manly and free-spirited. (Though to Scoobo's credit, he does regret doing something unusual when he later realizes that it was dumb or pointless of him to do, which shows how wise he actually is with learning from his mistakes as time passed on. Some of which, made him more human and genuine as a result).
- Because of how quirky Scoobo's form of relaxing often is, he'd relax on calendar boards and edges of construction from great height, the latter would cause him to fall onto the ground as seen in "SSJ Plush Adventure: The Spring!".
- In "SSL Short: Sonic's Big Mistake!", him assisting Sonic with blowing up Eggman's fortress just because Sonic told him to do so, resulted Robotnik retaliate in return and the kingdom getting terrorized by Eggman's forces.
- In the episodes "SSJ Plush Short: Confusion!" and "SSJ Plush Adventure: Eggman's BIG Plan!", he fell victim to Eggman's brainwashing act of being easily confused due to Scoobo minding out his own business with spouting out his own name, and the latter has Eggman using his laser pointer to brainwash him into making Scoobo a loyal devotee of science like Eggman himself, thankfully, Sonic destroying the device made everyone go back to normal.
- In "SSJ Plush Adventure: The Spring!", not only did he soon realize his act of attempting to wear shoes didn't work out for him and then chillaxing on the edge of a sword on Eggman's fortress (which made him fall onto the ground), but he also fell victim to Eggman's spring act that made him brutally slam himself into a window and onto the floor. Which he tried touching the spring because of Sonic encouraging him to do so.
Trivia[]
- He is the only character from SuperSonicJoseph to be Inconsistently Admirable.
- He is the only version of Scooby-Doo to be Inconsistently Admirable.
- As discussed here on his Trivia page, his voice was always meant to parody and pay homage to cartoonish sergeants/bruisers of fiction that talk with a jovial dialect and have a boisterous mannerism to their deep voices, often those that sound like light-hearted imitations of Arnold Schwarzenegger (i.e Jorgen Von Strangle from The Fairly Oddparents), this is better heard in the 2017-2020 era for Scoobo.
- He has a mild case of Sadistic Personality Disorder, this explains why he's a vigilante, as well as explaining how he has no problem about partaking into ultra-violent actions towards villains, people his age that he's bothered by or playing by his own rules that'd involve Scoobo causing some mischief, which proves why he is somewhat of an Anti-Hero.
- As seen in videos like "SSJ Plush Short: Difference? What Difference?" and "SSJ Plush Short: Maximum Coolness!", he might have Sensory Personality Disorder because of how he has shown to sometimes have a little bit of a speech impediment for knowing what to say when thinking things through, but having the tendency to have trouble putting it into words on the spot, especially when he confirms to Sonic or the public, about what Scoobo did to defeat Robotnik or confirm the latter's misdeeds.
External Links[]
- Scoobo on the Heroes Fanon Wiki
- Scoobo on the SuperSonicJoseph Wiki
- Scoobo on the Guile Heroes Wiki
- Scoobo on the Love Exalted Wiki
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